> Excellent.  If nothing else, I can at least somewhat get them to read
> based on that.  Next question: Is each window rendered using a
> different window class, or is each application given, as far as
> Windows can tell, a single window with a non-helpful class name such
> as "GNUSTEP"?  In the case of the former, I can actually "train" the
> technology I use to recognize NSButtons as "buttons", etc.  The
> latter ... is workable, but not for the uninitiated.

Each top-level window is rendered with the same window class. The
widgets don't conform to MS Window's concept of a "window", that is,
they rendered onto the top-level window as a pixel map. In no way to
they correspond to the window class concept that each widget in the
normal Win32 API corresponds to.

In response to latter emails, this Acessibility API sounds interesting;
I might take a look into in and see what is involved.

Cheers

-- 
Christopher Armstrong <quineska AT__ gamebox DOT net >

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