On 2006-11-08 12:41:52 +0200 Renaud Molla <[EMAIL PROTECTED]> wrote:
Hi,
I'm trying to write an NSOpenGLView application (actually i'm using an
example from Stefan Urbanek
http://lists.gnu.org/archive/html/discuss-gnustep/2004-11/msg00191.html
and corrected the things so it launches and run),
but the NSOpenGLView doesn't display anything although the drawRect method
is called regularly
through the use of a timer.
It seems that, in the Stefan's example, is the "[[self openGLContext]
flushBuffer]" at the end of -drawRect: that does the trick, not the timer.
The view 'contains' what was in the background before the window
appeared.
Moving the window don't make it display anything either.
Making the NSOpenGLView the window contentView does not change anything
equally.
The same code works 100% when compiled with cocoa.
Any help would be appreciated !-)
Renaud Molla
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