Well, after doing some research on the existing software I feel it's going
to be much easier to create my own software, I still need to do some more
analyzing but writing solvers for the FE is really easy seeing as there are
really on 3 or 4 useful elements:  beam, 3 and 6-node triangle (I know
3-node triangles suck but they are just so easy to implement), 4 and 8-node
square and 8 and 20-node bricks.  The hardest part that I can think of is
creating a mesh generator, which I have no idea how to, but I'm going to go
on a limb here and say it's just implementing a well established procedure.

The issue with importing outside data is really not an issue seeing as most
are standards like IGES and STEP files, which are actually plain ASCII
files.  There's also a library out there for MED files which can be used.

I also want to remind that what I'm looking at implementing right now is
just plain FE, not a complete 3D modeling framework as this is without a
doubt a huge undertaking, hopefully someone else will find my work with FE
interesting and write a CAD/3D modeler library/framework.  A pure FE
framework wouldn't even need a post-processor as it wouldn't have to know
how to represent it, just how to calculate the data from already existing
node/elements.

Stefan
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