Hi!
I am currently working on fullscreen support for NSOpenGLContext and I
have a couple of questions:
-Fullscreen support implies that there should be some sort of facility
for switching resolutions. Is there such a thing? If not where should
it go?
-Fullscreen support implies switching off window decorations; as far as
I know the backends are able to handle window decorations, but are told
not to do so by default; how do I tackle that issue (turning off window
decorations) the right way?
-Which facilities should I use to create a fullscreen window? Does the
backend provide some facilities which make that task easier or do I
have to use the rough way using Xlib and XCreateWindow?
Thanks
TOM
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