Hi all, This evening I sat down and worked on Cocoa ports for the QC tests. Things mostly went smoothly; an extra header was needed here, another backing type was needed for the window there... Generally, everything should be fine, and the OpenGL content should be painted just as under GNUstep. (Even more so considering that I based the context creation in the demos on some old code I had hanging around. And that code was working just fine.)
However nothing is being painted; in fact, even the glClear() seems to be having no effect. I'm afraid I need another pair of eyeballs to look at the code. I'm probably missing something obvious. Can someone under OS X take a look at the demos? They should be building out of the box from the Xcode project. Since Gregory and I are testing the bridge between git and svn, this latest commit is currently available in this repository on Github: https://github.com/gnustep/gnustep-quartzcore and in case everything goes smoothly it should, at some point, appear in the Subversion repository. If not, I'll commit it there manually later on. -- Ivan Vučica [email protected] - http://ivan.vucica.net/ _______________________________________________ Discuss-gnustep mailing list [email protected] https://lists.gnu.org/mailman/listinfo/discuss-gnustep
