Hi,
as one of your avid and faithful gorm users since yars, I think I need
to comment!
Gregory Casamento wrote:
One more...
Layed inspectors
JUSTIFICATION: Currently an inspector in Gorm functions like those in
IB2.0... XCode/IB3.0 inspectors are "layered" that is to say they are
built up based on the inspectors for classes which are subclasses of a
given class of which an instance is being edited... i.e. when editing
a button, you get an inspector for NSButton, NSControl, and NSView
since these are the subclasses of NSButton. You get them layered on
top of one another. so that you have all options available to you.
This is something which is needed in Gorm since I have to typically
stuff all of the things needed for editing anything into ONE inspector
and then reinvent them for any instance of a superclass. Workable,
but wasteful and doesn't promote reuse.
Of all your suggestions, I think that's the most welcomed one! Although
the current situation is acceptable, we miss several options here and
there for several controls and view. The best way is thus to make
inspectors more dynamic.
I'd still call for a user-friendly design of the properties, so that it
doesn't become some sort of "proprerty list editor": some of the current
inspectors are quite tailored to the specific class. Perhaps that could
be retained by some kind of override?
Riccardo
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