Hi,

eerimoq wrote:
My intention is to use spritebuilder to create .ccb files, containing information about the graphical part of an app. The implementation of the logic is currently using xcode and objc, but I would like to use emacs and JavaScript instead. There is no support for that today though. So as long as spritebuilder could run on Ubuntu I'm satisfied.
start the port and see how far you get :)

R

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