Hi Riccardo,
Maxthon is not suggesting to pick a type during compile time, but instead use a
macro to generate both cases in your code. For your app it would be something
like this where the macro has the code, and the C preprocessor is used to
insert the code. In reality you still have duplicate code. I was aware of
this solution but was interested to see if there was any alternatives.
#define PROCESS_IMAGE(DATATYPE) \
DATATYPE *srcData; \
DATATYPE *destData; \
DATATYPE *p1; \
DATATYPE *p2; \
// etc.
if ([srcImageRep bitsPerSample] == 8)
{
PROCESS_IMAGE(unsigned char)
}
else if ([srcImageRep bitsPerSample] == 16)
{
PROCESS_IMAGE(unsigned short)
}
On Mar 24, 2015, at 2:05 PM, Riccardo Mottola <[email protected]>
wrote:
> Hi Maxthon,
>
> Maxthon Chan wrote:
>> If you need to keep your code strictly C you can emulate this by (ab)using
>> #include and #define and #ifdef like this:
>
> from what I can understand, your solution switches types at compile time.
>
> I need instead to do that at runtime. I get an NSImageRepresentation, analyze
> the bit depth and execute the same algorithm, but once on 8bit (char) and
> once with 16bit (short).
>
> Riccardo
>
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