Nelson Pavlosky wrote: > Well, ideally copyright would be shorter so that a game created in 1938 > would be public domain by now.
You can't copyright the rules, only the expression IIRC. But the visual design could be both copyrighted and trademarked. > Failing that, I think we should put pressure on companies not to enforce > their copyrights to the hilt. Just because you have the legal power to > do something doesn't make it the right thing to do, either for your > business or for the public good. Yes. > Working with "pirates" in a civil > manner instead of trying to sue them out of existence might have given > us a healthy online music business back when Napster was created instead > of like a decade later with iTunes, Amazon etc. A legitimized Napster > I think would have been a seriously good thing. Cory Doctorow wrote about this recently: http://www.guardian.co.uk/technology/2008/jul/29/internet.digitalmusic > Similarly, working with > Scrabulous might have been more productive than suing them. It would reduce development costs and time to market over setting up a rival in-house effort. ;-) - Rob. _______________________________________________ Discuss mailing list [email protected] http://freeculture.org/cgi-bin/mailman/listinfo/discuss
