I had to plug-in my mouse to test this one too. :) The solution was to use a self-calling timeout instead of an interval. That guarantees that the polling intervals (now polling timeouts, I guess) are spaced apart even if one fires later than expected.
Argh. How frustrating. If only... Brian. On 3/26/07, Dan G. Switzer, II <[EMAIL PROTECTED]> wrote:
Brian, >And thank you Dan -- you were actually much closer to the actual issue than >my earlier hypotheses. Animate is not killing hoverIntent, but it is >(occasionally) delaying one of the polling intervals, so that two are >firing in very close succession. The only reason I suspect this as the root cause is I was having problems recreating the problem using the method you described. (But I was using my trackpoint and my circles were always of various sizes--precise control with a trackpoint is hard. Moving to a mouse--where my circles were very consistent--also popped up the problem.) However, if I moved the cursor back-n-forth in a straight line I noticed the problem. This just got me thinking that the problem probably had to do w/the interval delay and the current mouse positioning. -Dan _______________________________________________ jQuery mailing list discuss@jquery.com http://jquery.com/discuss/
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