A new article is available in IPOL: http://www.ipol.im/pub/art/2017/198/
Bruno Galerne, and Arthur Leclaire,
An Algorithm for Gaussian Texture Inpainting,
Image Processing On Line, 7 (2017), pp. 262–277.
https://doi.org/10.5201/ipol.2017.198
Abstract
Inpainting consists in computing a plausible completion of missing parts
of an image given the available content. In the case of images composed
of a homogeneous microtexture, inpainting can be addressed by relying on
Gaussian conditional simulation. In this paper we describe an algorithm
which allows to perform inpainting by Gaussian conditional simulation,
in a scalable way. We provide a detailed numerical study of this algorithm.
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contact [email protected] - http://www.ipol.im/meta/contact/
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announces [email protected] - http://tools.ipol.im/mm/announce/
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