Hi David, In terms of institutions, The Tangible Media group led by Hiroshi Ishii of the MIT Media Lab is probably at the top of the list. Their work in tangible computing has a long history.
http://tangible.media.mit.edu/ For plenty of examples (including MetaDESK and phicons from MIT), two of the best books to read are: Where the Action Is: The Foundation of Embodied Interaction by Paul Dourish Everyware: The Dawning Age of Ubiquitous Computing by Adam Greenfield Tangible interaction is still a niche and not many consultancies are focusing on it exclusively but a couple worth checking out include: ThingM http://thingm.com/ Schulze and Webb http://schulzeandwebb.com/ See also: http://nearfield.org/ Two companies that are providing frameworks for experimentation in tangible interaction (via physical computing) are: Tinker.it http://tinker.it/ Phidgets Inc. http://www.phidgets.com/ Finally, check out the presentations from Sketching in Hardware 2007. It's a who's who of the people working on the front lines. Camille Moussette's presentation on haptic interaction is especially good. http://www.sketching07.com/participants.html // jeff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=21461 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help
