> Anyone else notice that the more the technology moves forward in some > ways - the more, from an HCI perspective, interactions and direct > manipulation are bringing devices more into line with the ways humans > were built to see and interact with the world for the last -- well -- > since we could walk upright.
Touch and motion sensors (iPhone, Wii) are essentially bringing us closer to being real cyborgs, by smoothing over the short chain of connections between our brains and our devices. By using, as Will notes, our more natural "hardware" neuromuscular systems to bridge the brain/machine gap, the layers of abstraction are removed. The mouse, by the way, was also a big step in this direction. What I find interesting is that our visceral connection to computers and to information has gotten more and more intense without actually crossing the line into Gibson-esque neural implants. That's the fun part -- that we are in cyberspace but only virtually so. :-) I look forward to the Grunt interface. -Cf Christopher Fahey ____________________________ Behavior biz: http://www.behaviordesign.com me: http://www.graphpaper.com ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help
