Intelligent design would be nothing without technology, and vice
versa. But we know this already...right...

I%u2019m not sure if everyone is taking a particular development
methodology into account within these views, but Agile absolutely
depends on multi-disciplinary teams working side by side up front
%u2013 and ongoing. There is no such thing as design simply being
done, and passed over the fence, into developers hands, who only then
realize it isn%u2019t feasible. User stories, which broadly define
functionality in beginning stages, should be created by UE lead, Tech
Lead, and Business Lead. Wireframes and UE concepts/models/goals
should be attached to these stories before any developer can utter
the word estimation or feasibility. 

Even though Agile negates large upfront planning phases (which
produce huge requirements docs which usually result in sweet lies in
the end), there is still a need to take an Iteration 0 (4 weeks?).
This gets a multi-disciplinary team together upfront to create and
analyse: user stories, choice of technology (front and back), main
wireframes and interaction models, style guides, etc. Iteration 1
hits, and all of the crinkles/concepts might not be perfectly worked
out yet %u2013 but there surely shouldn%u2019t be any arguments
surrounding which technology is going to serve up the massive concept
that already has user and client buy in. :)

Cheers,
Katie



Katie Pula
Creative Director | Sr. Interaction Architect




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=22445


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