This article is about an elementary school group called "The Laptop Club"
with some great sketches of laptop computer interfaces as interpreted by
2nd and 3rd graders in construction paper.

http://www.themorningnews.org/archives/galleries/the_laptop_club/

What's interesting here is the insight into the students' world based on
what they've drawn. How their sketches reflect the social structure of
their group (friends vs best friends, etc) and what features they view as
most important for a computer in a way they might not be able to
articulate.

Even though this wasn't the point of the article, the approach reminds me
of some of Liz Sander's techniques with her Maketools generative
prototyping kits. Very much the same sort of research principle. Rather
than listening to what potential users say, or watching what they do,
interpreting what they "make."

http://www.maketools.com/

// jeff

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