We've been using a similar approach for about 2 years now and found it to be extremely effective and productive. It's taking wireframing/ patterns to the level that software development is—object/pattern based.
On Dec 12, 2007, at 4:54 PM, Dan Brown wrote: > These days, we're making > modular wireframes: creating individual screen components and > assembling wireframes from those "lego bricks". As part of that > process, we usually generate a spreadsheet of all the components we > want to create. This allows us to validate the list before diving in > and wireframing all of them. Cheers! Todd Zaki Warfel President, Design Researcher Messagefirst | Designing Information. Beautifully. ---------------------------------- Contact Info Voice: (215) 825-7423 Email: [EMAIL PROTECTED] AIM: [EMAIL PROTECTED] Blog: http://toddwarfel.com ---------------------------------- In theory, theory and practice are the same. In practice, they are not. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
