Firstly most of the videos (for example: http://youtube.com/watch?v=V4A_wfaScy4) involve him playing around a rubi(x/kcs) cube, which might not be very usable as a lot of moves require a tactile feel of the cube, but for novelty reasons might be cute.
The many surfaces each resopnsive might be allowed to hold more information that is required seperately. for example, a game controller with one set of controls on one face and one set of controls on another. Toys/games/puzzles based around this concept. but overall I don't see the point yet of having more than one screen for an interface as people might tend to look for the right screen for some information (and frantically at times). People get lost looking for something on one surface, let alone six. ::prototypeangel ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
