Oliver,

By "adoptability" I assume you mean how easy it is to learn or transfer 
existing knowledge to the use of it. That is, how "intuitive" is the system. 
How about a controlled study to see how quickly users learn to use it or field 
studies with a prototype to see how easily users can adopt it into their 
existing work routines? If you wanted to make some predictions in advance of a 
prototype, you could examine
(and ask users to examine) the similarities between the system and a 
predecessor in terms of I/O method, semantics, control locations, task
procedures, etc. If there is no predecessor, examine their existing work 
routines and goals, and you can make some predictions about whether the new 
system will even be useful. There are other factors to consider, depending on 
the complexity of the system, such as the available types of training and 
support.

"As a graduate student in Human Computer Interaction, I have been
taught multiple techniques of traditional usability testing e.g.
heuristic evaluations, controlled experiments etc. But how do I go
about measuring the perception and adoptability of a system? Any
pointers will be much appreciated."

You seem hesitant to go beyond the boundaries of what you learned / are 
learning in grad school, and I can definitely sympathize (I finished grad 
school in '06). Management consultants learn analytical methods in b-school, 
but in the field they have to go beyond to solve a client's problem. If there's 
nothing in the field (there is in fact a good amount of literature on these 
topics) or your toolbox of methods, be creative and extrapolate something new. 
It's called research "design" for a reason.

Phil




      
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