I'm currently starting a master's thesis work on a experimental GUI model for mobile phones, and thought I should ask here for some pointers since there are obviously a lot of knowledge available.
The plan is (very roughly) this: 1. Decide what programming language to use 2. Make a first prototype of the GUI 3. Conduct user tests with different user "types" (ie young, elderly, technically interested etc) 4. Adjust the GUI accoring to test results, and return to #3 5. Make a final version. I have a few key issues that keep me from really getting started. Any personal opinions or suggestions on reading material would be greatly appreciated: What programming language would be most convenient? The GUI is supposed to offer icon based navigation (very traditional mobile style like SE or Symbian Nokia), but no other applications (ie "dead ends" on UI nodes). I've been thinking perhaps Flash Lite, or Python S60? Maybe it doesn't matter all that much since it's pretty simple programming anyway. How do I decide the relevant user "types", or Personas (perhaps around five would be good)? I imagine there would be some studies on this already, preferrably for mobile phones directly or otherwise for computer users (hopefully somewhat similar). Thanks a lot in advance! /David -- View this message in context: http://www.nabble.com/Master%27s-thesis%3A-Mobile-phone-GUI-model-tp15039118p15039118.html Sent from the ixda.org - discussion list mailing list archive at Nabble.com. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
