I love this type of stuff. If you've a moment, you might like to check out a photographic example I've captured of my office's water cooler, which must be slanty design. You push one blue button for cold water, and two red buttons for hot. The problem is, there are no cues other than the existence of the 2 red buttons themselves to suggest that they must be pushed simultaneously. I suspect this must have been deliberately designed to slow down the process of obtaining water that's scalding hot...but instead, the object's interface ends up feeling somehow unfinished.
...I have yet to think of a better alternative. http://glpetron.typepad.com/photos/i_dont_take_orders_from_s/water_cooler.html ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
