hi everybody,

this has been an amazing weekend.   i'd just like to thank all the
organizers, the speakers, and the other attendees that i met while in
savannah, i don't think i've ever learned so much in two days.

one thing i've been thinking about since the end of the conference
yesterday is how to apply a lot of the concepts from the weekend to my
actual work (i'm sure a lot of us having been thing about that).   it
occurred to me wile talking to a few people that a lot of us are in a
working situation that wasn't really addressed at the conference, so
i'm interested in hearing how other people thing some of the process
ideas from Alan Cooper and Bill Buxton's keynotes apply.  The
situation i'm talking about is when you start at a company with
existing products/websites/etc, and don't have the ground up design
freedom implied in a lot of what i heard this weekend.

what if your product has existing features? existing customers that
expect those features?  stakeholders that have been promised certain
things?  how would you apply some of what we learned to that
situation?  i'm thinking specifically about a few ideas, the
design/design egineer/production workflow from Alan's presentation,
and the ideas from Bill's around sketching and prototyping.   how
would those concepts work when you're not designing from the ground
up?


-- 
Matt Nish-Lapidus
work:  [EMAIL PROTECTED] / www.bibliocommons.com
--
________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/

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