hi everybody, this has been an amazing weekend. i'd just like to thank all the organizers, the speakers, and the other attendees that i met while in savannah, i don't think i've ever learned so much in two days.
one thing i've been thinking about since the end of the conference yesterday is how to apply a lot of the concepts from the weekend to my actual work (i'm sure a lot of us having been thing about that). it occurred to me wile talking to a few people that a lot of us are in a working situation that wasn't really addressed at the conference, so i'm interested in hearing how other people thing some of the process ideas from Alan Cooper and Bill Buxton's keynotes apply. The situation i'm talking about is when you start at a company with existing products/websites/etc, and don't have the ground up design freedom implied in a lot of what i heard this weekend. what if your product has existing features? existing customers that expect those features? stakeholders that have been promised certain things? how would you apply some of what we learned to that situation? i'm thinking specifically about a few ideas, the design/design egineer/production workflow from Alan's presentation, and the ideas from Bill's around sketching and prototyping. how would those concepts work when you're not designing from the ground up? -- Matt Nish-Lapidus work: [EMAIL PROTECTED] / www.bibliocommons.com -- ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
