On Feb 13, 2008 5:12 PM, Jerome Ribot <[EMAIL PROTECTED]> wrote:
> No probs! Thanks for the feedback. There's lots to look at then.
> Where to start eh?
>
> I also want to look more at how content can 'degrade'; not
> necessarily being slowly deleted, but being given less and less
> emphasis (maybe fewer details would be shown re the content; less
> prevalence etc) through factors including, but not limited to time
> (it's an easy one to start with, as most UIs have made strong use of
> it), but also buoyancy.

As time-based critters, it'll always be a strong point in
organizational principles!

> Here, for content generated by for those deemed closer to you,
> information would degrade slower and 'float', and content from those
> 'further away from you' would degrade with greater speed, or begin to
> sink. The user would give relevance by 'hooking' certain groups /
> people / conversations of interest. This doesn't necessarily resolve
> issues of search, but but being able to hook relevant content in a
> digg-esque style, we might be able to tacke the issue of time super-
> ceding and overshadowing the more intelligent, sensical ways of
> creating relevance that are surely out there...

To maybe look at a step past 'tagging', we could see contextual,
weighted tagging come in,
measuring words used, time, sender, subject, weight given by each
participant in the
communication exchange, UI aspects to better link with resources outside of the
message itself - and hell, bundle this with business/personal rules
that populate as
a natural, flowing side effect of the production of the messages themselves -
allowing the user to move through a meshwork of messages -- or even
relevant snips from them.
Have a legal case which would benefit from a cross-reference to an earlier one?
It's that node you can see over there!  but still out of the way
enough so it's a specific user
choice to engage or even observe it.

For some reason your idea really kinda got me going for a bit there.

Cheers,
Scott


-- 
'Life' plus 'significance' = magic. ~ Grant Morrison
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to