I designed a Pong game for the visually impaired while at NYU-ITP. It was a 
challenge to create a purely physical and sound based interface. It's in it's 
third version... development is moving along slowly as it's a "Garage" project 
at this point. 

The fun parts were designing a hand-wheel interface that could withstand the 
abuse of being in a public space, and creating a sound instrument out of a 
solenoid, dixie cup, and manila folder that does not have any fastners. (It's 
sort of like laser cut oragami).

<rant>But wait! That's not interface design!... well I would argue that it is, 
and I'm anxious to help move the interaction design field to a place where it 
gives up the keyboard and mouse and incorporates more industrial design.

Screens will be cheaper than whiteboards in another 3-5 years. (according to 
Bill Buxton) and we are going to have to really think beyond our sheet-of-paper 
sized glowing glass rectangles. </rant>
 
-Andrew

_ __  ___   ____    _____
Andrew G. Milmoe
[EMAIL PROTECTED]
Sr. Information Architect, User Experience
Avenue A|Razorfish
http://www.milmoe.com 
http://www.makesf.org

----------------------------------------

From: "Ari Feldman" <[EMAIL PROTECTED]>
Sent: Friday, February 15, 2008 12:02 PM
To: "IxDA Discuss" <[EMAIL PROTECTED]>
Subject: [IxDA Discuss] friday fun: what's the coolest thing you've designed? 

be it desktop app, game, CD, website, web app, mobile app, etc.

there are some heavy hitters on this list and i'm sure everyone is curious
what some people here have done.

any takers?

-- 
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www.flyingyogi.com
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