Hello everyone, I am a graduate student Interaction Design at the Utrecht School for the Arts in The Netherlands. Today I've been asked to attend a seminar on the way the pre-graduate curriculum for Interaction Design should evolve in the coming years. Currently the curriculum is mainly focused on a practical form of Interaction Design and design of multimedia in particular. The last years the theoretical approach has been scaled down dramatically, for example a course into Cognitive Psychology has been pulled from the curriculum. Information on the Utrecht School of the Arts can be found here (most information is only available in Dutch, graduate school information is available in English):
http://www.hku.nl/web/English.htm I am very interested in your vision and ideas on the way a pre-graduate Interaction Design curriculum should be constructed. Where would you put focus on? For example: I am going to talk about my experience with Alan Coopers goal directed design approach. Later on this year I am planning to host a symposium on the working field of Interaction Design and the different approaches of today and possibly the future. Any input on this will be more than welcome. Thanks in advance, Paul Reijnierse ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help