Hi Everybody, I'm looking for a history book on interaction. Something that starts with what would be considered the first UI (punch cards, maybe?) and moves up through command line interfaces, console based menu interfaces, introduction of GUIs and WIMP interaction, and closing with current trends. Ideally, this book would cover key design decisions at each step, including what was gained and lost, and why the losses were considered acceptable.
Does such a thing exist? If not, does anybody have suggestions on how to find this information other than digging up old CHI papers and following references until I get to the beginning of (UI) time? ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
