A little while back there was some discussion about various methods, tools, media, and phases for ixd prototyping. Great stuff! So I recently compiled my own thoughts about this into a short poster (PDF), for myself as a self-explanatory tool, and also for our internal Cisco UX evangelism efforts, to try to shape a compact framework around the "art of prototyping" if you will :-) which of course is a really a journey from abstraction towards reality, with some twists along the way...
PDF is here: http://udanium.com/proto_spectrum_v1.pdf It centers on three central phases: Play, Propose, and Specify, with an eye towards what I have called "proto-specs" or "prototype as spec", serving as a record of truth for developers. Hope the ixda community finds this useful. Thanks, Uday Gajendar Sr. Interaction Designer Voice Technology Group Cisco | San Jose ------------------------------ [EMAIL PROTECTED] +1 408 902 2137 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
