> > I'm thinking that if you create a zone all the way around the inside > of screen 1 where the cursor activates the navigation, as soon as I > travel over there with my cursor and see a navigation bar pop up, I'm > going to slow down my mouse. So, it wouldn't take long before I "got" > that the edges are where the navigation resides. You could help the > user by making the right and left zones a bit wider, in case a second > monitor is present.
The problem with requiring the user to hit a specific area along the edge is that you loose the "infinite width" aspect of edges. If it's a normal edge without multiple monitors you can simply swoop the mouse in the general direction of the edge and click which is much fast than hitting a target... best regards -- Mattias Konradsson ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
