The IxDA NYC April event is an Interaction08 redux. We'll discuss sketching
and storytelling as pivotal tools for design.

In his keynote, Bill Buxton convinced us that he views sketching as more
than a design technique. At times, it can be a lifestyle choice. Sketches
are used to explore a design problem: to generate alternatives, to elaborate
upon them, and to winnow them. With this introduction, we'll give some
examples of projects in which sketching has come in handy and invite you to
do so too.

We'll also visit storytelling. The conversational nature of a
well-constructed story makes for engaging designs. We'll review and build on
ideas reflected in talks by Sarah Allen, Chris Conley, and Gretchen
Anderson. You can join in by telling a story that drove a successful
project, or by recounting what happened when you tackled a project with a
storytelling approach.

Whether you were at the Interaction08 (http://interaction08.ixda.org) or
not, we want to hear your stories about how sketching and storytelling have
made a difference in your design work. In advance of the redux, we have
created a wiki where we encourage you to offer sketches, stories and more
that we can share during this lively discussion. For a wiki invitation, just
request wiki access when you reply.

Location to be announced on RSVP. To respond, send e-mail to nyc-rsvp at
ixda dot org.
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