- Office style Collapse and hide entries that aren't being used, and especially those that can't be used at the time. - OSX style sliding scrollbanes - Vista style autocomplete commands - Use the frame around your app to create palettes, like nouns, actions, etc. - separate into panels that can be docked.
Troy On Wed, Apr 30, 2008 at 6:23 AM, Pankaj Chawla <[EMAIL PROTECTED]> wrote: > Hi > > I am looking for pointers on how to design desktop menus for a typical > windows > desktop application. My problem is that in our application we have around > 170 > menu items and its getting difficult to accomodate all without compromising > on either extending it horizontally (by having more top level menu heads or > by cascading under sub menus) or vertically. I read though Jeniffer > Tidwell's UI > patterns book and also the chapter on menus iin About Face 3.0 but didnt > get too much help. Any pointers in terms of heuristics, design principles, > innovative new designs etc to consider while accomodating large menus in > desktop applications will be helpful. > > -- > Cheers > Pankaj > --------------------------------------------- > http://13degree.wordpress.com > Do your dreams! > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
