My experience has been: every time you raise the level of detail of a
prototype, testers tend to get caught up on the aesthetics and lose
focus of the interaction. But I guess it's all a matter of how you
conduct the test and how do you brief the users about the nature of
the prototype.

Anyway, there were several discussions on prototyping (tools,
methods, etc...) on the list already. You might want to check them
out:

http://www.ixda.org/search.php?tag=prototype

{ Itamar Medeiros } Information Designer
  designing clear, understandable communication by
  caring to structure, context, and presentation
  of data and information

  mobile :::  86 13671503252
  website ::: http://designative.info/
  aim ::: itamarlmedeiros
  skype ::: designative


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=33211


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