Here is a question for you all. I am exploring ways of using task flow diagrams as a means of conveying, in an abstract manner, a recursive and interative user task flow that is not linear - meaning the user is presented with a screen/canvas where their are n number of dimensions/facets with attributes that a user can assign to some artifact(x) to generate a new custom artifact (y). How would you do it?
As an example - how would you visually communicate the user interaction with the FaceYourManga flash application where you are building a custom avatar? -- ~ will "Where you innovate, how you innovate, and what you innovate are design problems" --------------------------------------------------------------------------------------------- Will Evans | User Experience Architect tel: +1.617.281.128 | [EMAIL PROTECTED] aim: semanticwill | gtalk: wkevans4 twitter: semanticwill | skype: semanticwill --------------------------------------------------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
