Thanks Adamya... hopefully others will have some possible insight too. :-)

On Fri, Sep 26, 2008 at 11:17 AM, adamya ashk <[EMAIL PROTECTED]> wrote:

> Ah, I see. There may be lists more geared towards this type of
> question. Particulalry ones with lots of industrial designers. maybe
> others on the board can chime in.
>
> I wonder if you can find some guidelines (even rough ones based on
> people's experiences). They would give you a shortest path to
> 'heuristics'.
>
> I also suggest doing a rudimentary task analysis with heavy doses of
> common sense around context. For example if the device has a case how
> easy or difficult is it to take it out and put it back in a case. If
> it takes a while to display the reading what happens while we're
> waiting etc.
>
> Best of luck.
>
> -Adamya
>
> On 9/26/08, David Shaw <[EMAIL PROTECTED]> wrote:
> > Sure... we're investigating some peripheral devices to our product
> (medical
> > measurement devices like a blood sugar meter, etc.).  Our target is
> elderly
> > 60-80 with some type of chronic condition.  I didn't know if there was a
> > list geared more towards physical interaction (maybe even ergonomics).
> >
> >
> > On Fri, Sep 26, 2008 at 10:14 AM, adamya ashk <[EMAIL PROTECTED]> wrote:
> > > That would depend on the type and purpose of the device being
> evaluated.
> > >
> > > Can you elaborate?
> > >
> > > "Heuristics are "rules of thumb", educated guesses, intuitive
> > > judgments or simply common sense"
> > > http://en.wikipedia.org/wiki/Heuristic
> > >
> > > -Adamya
> > >
> > >
> > >
> > >
> > > On 9/26/08, David Shaw <[EMAIL PROTECTED]> wrote:
> > > > Good Friday!
> > > >  I'm trying to find a list of criteria when doing a heuristic
> evaluation
> > on a
> > > >  physical device.  So far the only thing I've been able to find is
> > > >  Useit.com's list,
> > > >
> > http://www.useit.com/papers/heuristic/heuristic_list.html
> > which
> > > >  is specific to screen interfaces. Is there anything out there for
> > non-screen
> > > >  based testing?
> > > >
> > > >  Thanks in advance!
> > > >  David
> > > >
> > > >
> > > >
> > > >  --
> > > >  "Art provokes thinking, design solves problems"
> > > >
> > > >  w: http://www.davidshaw.info
> > > >
> > ________________________________________________________________
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> >
> > --
> > "Art provokes thinking, design solves problems"
> >
> > w: http://www.davidshaw.info
> >
>



-- 
"Art provokes thinking, design solves problems"

w: http://www.davidshaw.info
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