Hi Robert,

I can only speak to the CMU design program, but when I applied they
required a portfolio that consisted of a sheet of slides documenting
previous work. 

This was six years ago, and most other graduate design programs I
investigated required the same thing, though I'd imagine the
requirement is shifting away from film toward digital submissions.
Either way, it seems important that you're able to show work
applicable to design that displays an interest in the field. 

Your statement of intent will also carry quite a bit of weight;
explaining your interests and goals for study in Design.

I'd do a Dave suggests and try to put together a handful of
portfolio pieces, either from existing work or from independent
projects you embark on specifically for this purpose. You should also
read as much as you can on the subject. Start with Dan Saffer's book
Designing for Interaction and Jon Kolko's Thoughts on Interaction
Design.

If I remember correctly only a handful of incoming students at CMU
had a formal background in Design. Most came from other undergraduate
programs such as Economics, Art, Marketing, English, German,
Anthropology. I think one student used to build pipe organs. All
found their way to Design in one way or another. That diversity of
experience is valuable.

Carnegie Mellon holds a summer session for incoming graduate students
without a Design background. It's a series of one-week immersions
into photography, layout, type, form etc, coupled with a software
bootcamp to get up to speed with the Adobe suite of tools.

Check out Dan Saffer's CMU blog. 
http://www.odannyboy.com/blog/cmu/archives/000596.html

He documented his entire course of study in the graduate program,
starting with the summer boot camp. It might give you some ideas for
the kind of portfolio pieces to focus on for admission.

Good luck with the search.

// jeff


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