If anyone is ever interested in paying me to write up the history of the founding of IxDA, I'd be more than happy to. 8-)
The short answer is that we have always said we would be "memberless" b/c we didn't want to compete. This choice probably with a few other environmental factors drove a lot of the design decisions. We also early on took the DTDT to a separate list (yes, it is sometimes back now, but often about defining everything else except IxD), and we made sure the archives and now the web site were open to the public. -- dave On Tue, Oct 7, 2008 at 12:18 PM, Christina Wodtke <[EMAIL PROTECTED]> wrote: > Good just be good list design, and any of the disciplines could have had a > lively community if they had meshed openess with structure the way IxDA has. > Love ot see a case study on the design choices that went into this list. > > On Tue, Oct 7, 2008 at 5:38 AM, David Malouf <[EMAIL PROTECTED]> wrote: >> >> I think another key attribute that Josh didn't discuss is that the >> discipline of interaction design is different from how those with the >> job title may be practicing it. >> > > -- David Malouf http://synapticburn.com/ http://ixda.org/ http://motorola.com/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
