On Sun, Oct 26, 2008 at 6:23 PM, Andrew Boyd <[EMAIL PROTECTED]> wrote:
> > > On Sun, Oct 26, 2008 at 11:53 PM, Juan Lanus <[EMAIL PROTECTED]> wrote: > >> It also showcases a hardcore developer“s reaction. >> Dilbert reaction to the harsh critic on his design is to diminish it: his >> reply is almost a "so what?" >> In this stripe the author depicts Dilbert as a standard old fashioned IT >> engineer, for whom the design issues are worthless. >> -- >> Juan Lanus >> >> >> > Juan, > > it is all design. The difference seems to be in the graphic design. I can > see Dilbert's point. > Sorry, I don't get you: what's Dilbert point? IMO the stripe depicts an attitude like "design issues are not issues", or "if it works than it's OK" and the like. We developers developed for computers, not people, during decades. This is why usability exploded in the first internet bubble: normal helpless people exposed to engineers's gear. Engineers like Dilbert, the inmates. If it works, why should I care? It's the user's problem to find a blaze through the UI. Yes, it's all design, but there is better design and worse design. -- Juan ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
