In hjis book, Hugh Dubberly <http://www.dubberly.com/author/hugh/> have collected over one-hundred descriptions of design and development processes, from architecture, industrial design, mechanical engineering, quality management, and software development. They range from short mnemonic devices, such as the 4Ds (define, design, develop, deploy), to elaborate schemes, such as Archer's 9-phase, 229-step "systematic method for designers." Some are synonyms for the same process; others represent differing approaches to design.
By presenting these examples, he hopes to foster debate about design and development processes: *How do we design? Why do we do it that way?* *How do we describe what we do? Why do we talk about it that way?* *How do we do better?* Download the book at: http://www.dubberly.com/articles/how-do-you-design.html { Itamar Medeiros } Information Designer designing clear, understandable communication by carefully structuring, contextualizing, and presenting data and information mobile ::: +86 13671503252 website ::: http://designative.info/ aim ::: itamarlmedeiros skype ::: designative ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
