Jeff, I know you were digging for drawbacks, but finding people with the right skillset is less of an issue. If you're already a developer that knows ActionScript (or Java/C/C++ in my case), the platform is very easy to pick up. If you've got that kind of skillset lying around, you can have an engineering team up in about two days (under a day if they're real sharp).
Designers not knowing how to build in a page-less paradigm? Aww, that makes me sad for many reasons :-( :-(. Wonderful pros: -) Apps are cross-platform and can run either in a web-browser or as a real AIR desktop app, with an installer an' everything (for an example, see http://www.twhirl.org/) -) 60-day free trial -) For desktop apps, there's a built-in mechanism to handle updates -) Installing the AIR runtime and the apps that run on them is seamless (as long as you have the security privileges to install stuff) Oooh, some cons: -) Yes, it costs money. $250 a pop! -) Flash Catalyst isn't out yet, so you can't roundtrip designs between Creative Suite (Fireworks, Photoshop, Illustrator) and Flex -) Adobe, please please please get us a beta of Flash Catalyst! I need some relief here already! - Nasir ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
