> Can anyone point to iPhone custom application design standards. And > the emulators available for testing the application in our local machine.
It depends what you want to do. It sounds like you want to develop native iPhone applications, not web applications, so that rules out iPhoney and Safari in developer mode. For developing native iPhone applications, the guidelines, resources, and tools you need are available on the Apple iPhone Developer website: http://developer.apple.com/iphone/ All you have to do is sign up for their free developer program (http://developer.apple.com/iphone/program/develop.html) and download the SDK, which includes an iPhone simulator. One thing to keep in mind is that the tools not only require a Mac, they require OS X 10.5 (Leopard). So you might want to make sure you have a Mac that is running Leopard first. Additionally, if you don't have access to an iPhone, don't overlook the possibility of using an iPod Touch for testing. It's an awesome device in its own right, perfect as a testing device (except for testing cell network bandwidth since it only does wi-fi), and can be had for around $150 on eBay. My iPod touch enabled me to do just about everything an iPhone could do (except call people), and I used it for over a year until I finally took the iPhone plunge. No regrets. Highly recommended. And no monthly fee! ;) Hope this helps! evan k. stone | ux | dragnet solutions, inc. ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
