AND!! what gets me is that the existence of the conference will be the
contributing to the real death of polar bears. I.e the contribution to
the carbon foot print of more people traveling.

As I said on twitter, this conference wreaks of hubris and decadence
and I'm not even talking about the economical.

As Robert pointed out, your explanation and the goals of the
challenge itself are in oposition AND!!!! As Marc Rettig so correctly
put forward in his presentation this weekend, we need to immerse
ourselves in the worlds problems before we can even begin to conceive
of the real grounded solutions.

Maybe a better way to craft a true "design challenge" would be
along the lines of ...
Teams compete to represent their locality. Design Challenge 1:
Research ... Spend the week with your team based on the drafted
research doc you put together, researching in YOUR locality.
2. Ideate ... Spend a week the following year based on the methods in
your proposal (that got you this far) and ideate and prototype
solutions.
3. Evaluate ... spend a week again traveling through your locality,
finding out if your ideas are worth consideration
4. Collaborate ... spend a week in virtual rooms, collaborating (not
competing) with your other teams from around the world about how your
solutions integrate and learn from each other and then take another
stab at putting it all together again.

Not totally framed out correctly, but is realistic in its approach of
local > global and builds insteads of destroys and doesn't negatively
impact those things you want to change.

Basically, we know that advertising and marketing use "sexy" to get
us to do things we aught not being doing. Hell, many of us were/are
such advertisers, so why are we so easily falling for it now.

It just seems like you are asking OK questions (not all of them are
good) but really using a very wrong club to beat it with. (when maybe
a hug would be better0.

-- dave


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=38517


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