On Feb 19, 2009, at 4:46 PM, dave malouf wrote:

It might even be worthwhile to create a set of criteria that makes
something a great interaction design as opposed to us just randomly
using our gut to express these notions.

This seems appropriate. I would presume that before you can ask questions like "Who created Copy & Paste" or "Who developed Graffiti for the Palm?" you'd have to first test whether they passed the criteria. I just didn't make that explicit.

Again, though I'm not so sure that saying "great invention" is the
same as "great interaction design".

How is there a practical difference? How would we know that Rand was a great graphic design without the work he did at Direction or the various brands he created, or that Dreyfuss was a great industrial designer without the telephone? I mean... the books they wrote are certainly inspiring and insightful, but what makes their opinions relevant is the fact they had the body of work to back it up.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. [email protected]
c. +1 408 306 6422
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