I think input/output (I/O) makes sense when you interface with a
"closed" system. Meaning there is an inside and an outside, and not
much else to care about.

What you describe Phillip is a communication tool, and then it is a
different game. Request/Response seems OK. The best thing is to just
analyse the system and choose a vocabulary that best describes what
the actors do.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=39042


________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to