On 18 Mar 2009, at 03:43, Jarod Tang wrote:
http://blog.wired.com/gadgets/2009/02/why-the-iphone.html
the most inspiring points, why iPhone is hot welcomed somewhere, and
cold at
other place? and deeply, what can be called good (or bad) interaction
design?
For those who haven't already heard - there are a fair few folk saying
that the Wired piece has rather a lot of selective quoting and
misrepresentation of what folk actually said.
See http://tinyurl.com/anklow for example. Google will find you more
pointers I'm sure.
Cheers,
Adrian
--
delicious.com/adrianh - twitter.com/adrianh - [email protected]
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