infragistics=B*D *SS

On Thu, Apr 9, 2009 at 12:33 PM, J. Ambrose Little
<[email protected]>wrote:

> On Thu, Apr 9, 2009 at 12:56 PM, Petroff, Greg <[email protected]>
> wrote:
>
> > If you are working with Air or Silverlight ... where do you think it's
> > going? What is the current state of the tools? There yet? Not? How do we
> > see these changing what we do?
> >
>
> Well, I'm pretty familiar with Silverlight.  That's what we built
> Quince<http://sn.im/quince-intro>,
> our UX design patterns explorer, on, and I'm the lead author on Wrox
> Silverlight 3, a programmer's reference (not geared at designers, but we do
> cover aspects of design--our director of visual design, Grant Hinkson, is a
> co-author and writes on that)--due to be released early this summer,
> barring
> unforeseen surprises. :)
>
> Personally, I think the foreseeable future of software applications for
> desktop/laptop and, eventually, mobile and other devices is
> Silverlight/AIR.
>  It'll take a while for us to get there, but they're just waay more solid
> platforms to build on than HTML+CSS+JS, which were not designed for rich
> interactive stuff (although I am impressed what we've [the software
> industry] been able to do with those technologies).
>
> As far as tooling for Silverlight goes, the foundations are certainly
> there--VS for devs and Blend for technically-adept designers.  I think VS
> is
> pretty solid for the devs already, though I think most devs don't want to
> have to go to another tool for an effective design experience (doubtless
> that problem will be solved in the not-too-distant future).
>
> Even though the tools for SL (and AIR) are still young--babies--I still
> maintain that we could not have produced Quince or (more importantly)
> maintain and enhance it as effectively had we chosen Ajax as our platform.
>  I can tell you from personal experience and from my knowledge of many devs
> that the majority of devs will (or already do) vastly prefer a more
> reliable
> platform on the client (like Silverlight).  It's just ridiculous how much
> head-banging-on-desk they have to do for HTML et al, and the tools are
> flaky
> at best (even though they and browsers are light years better these days).
>
> >From a designer perspective, you will be empowered to explore more
> interaction possibilities than are available with Ajax, which sounds like
> something you want to do, not just in terms of technology/platform
> capabilities but just in the lower cost for making those kinds of
> potentially richer interactions available in the end product. These
> (SL/AIR)
> ameliorate the feasibility design constraint.
>
> In terms of recommendations, there are many factors to consider.  What is
> your team's background--what technologies and tools are they most
> productive
> with today?  That's one, potentially big factor in choosing.  Sadly, there
> are also prejudices/bigotry that you may bump up against as well, both on
> teams and with some users.  Then of course there's the target audience,
> which is the most critical factor--will they have or be willing to install
> the necessary plug-ins?
>
> As for being outside the browser, Microsoft announced at MIX09 that
> Silverlight
> 3 does support out of browser experiences.  I can confirm this from
> experience--you can get the beta today if you want.  Blend 3 also has some
> interesting improvements for designers, but I leave it to individuals to
> judge if it is non-technical enough for their tastes/capabilities.
>
> I can't speak so much for AIR, but I can say that IMO the future is very
> bright for Silverlight, and I recommend it as a de facto platform to do new
> work on and then move away from it as needed given the other considerations
> for particular teams, target audiences, and problem domains.
>
> Maybe the big bummer is the mobile story right now.  I think it's the next
> big battleground for software (if it isn't already!).  It will be fun to
> see
> how it all works out, but also a bit painful for those of us trying to
> build
> great stuff in the meantime..
>
> Hope this helps.
>
> --Ambrose
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... [email protected]
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to