Awesome! I think their is an AI theory, or their should be, that for the intelligence to sustain itself it needs to periodically disassemble and reassemble based on experience!
I have just started researching ways to implement game physics with information architecture. I bought a PC laptop to aid me! Ick... One of my cats just freaked out when I turned it on for the first time... I was inspired by the sliverlight thread and the infragistics quince demo that was conjured from the IxDA discussion/thread. Please keep me in the loop! On Thu, Apr 16, 2009 at 1:40 PM, christine chastain < [email protected]> wrote: > Uday, > > I love that you are interested in and thinking about design philosophy... > > Interestingly, this coincides with a number of conversations I know are > happening within larger, established organizations where design has, > traditionally, been absent, added like an afterthought, enjoyed some > success > and now faces an identity crisis as the scope of proposed influence becomes > greater, more designer from different backgrounds are brought in and all > are > expected to redefine themselves. I can't tell you how many times, in the > past few weeks, I've been "seen" as a unique and alien creature - "So, you > do design but you're also an anthropologist...so what do you do?" > > I would absolutely LOVE to see this continuum mapped out in 3-dimensional > space such that one can really understand the complexities that exist out > there. And of course, many more levels of detail would be awesome, too. And > let's see...geospatial web, anyone? > > I'm sure you've already seen this but it might spark some ideas if you > haven't: http://informationarchitects.jp/web-trend-map-4-final-beta/ > > Cheers, > Christine > > On Wed, Apr 15, 2009 at 5:25 PM, Uday Gajendar <[email protected]> wrote: > > > FYI, this may be of value to those of you, like me, trying to grapple > > and make sense of the recent (and ongoing) Cambrian-like explosion of > > new design activities, fields, or domains of practice that has caused > > some angst and confusion among those who affiliate themselves with > > "interaction design". > > > > How to organize it all and make sense of it? > > I offer this as one helpful aid. > > > > A Design Typology Continuum: http://bit.ly/vYbBl > > PDF File: 355K > > > > Some may recall I previewed this with a few folks at Interaction'09 > > in Vancouver. Basically this poster is a personal attempt at making > > sense of the craziness of the design world lately, heavily based upon > > Richard Buchanan's "Four Orders of Design", which succinctly maps > > out the development of design moving from "posters and toasters" > > into the new challenges of social interaction, information > > architecture, service design, and managing as designing, in the > > business arena and beyond, into general culture. I'm not sure of > > Buchanan's latest thinking (his model is at least 10 yrs old now) > > but I've updated the language to reflect much of thinking going on > > around "design thinking" and "transformation" and "digital > > product design", for example. > > > > Some things to observe in this diagram that warrant further > > pondering: > > > > * The movement (Left to Right) from concrete, materially crafted > > results ("things") towards increasingly abstract, immaterial > > outcomes ("activities") that elude easy pointing and saying "this > > is the result" > > > > * Relatedly, increasing degree of complexity and "wickedness" of > > problems, entering realms of business, society, and culture > > > > * The materials of design evolve from tangible (inks, matter, > > pixels(?)) towards intangible (values, attitudes, lifestyles), > > further fuzzying conventional design boundaries and provoking "what > > is it designers do?" sorts of questions > > > > * I deliberately made the visually richest area to be in that middle > > zone between 3rd and 4th Order, as the place we're at now, with so > > much potential and excitement and lots of happenings going on now in > > Design at-large. I sense there's some cycling going on, with methods > > and approaches across the Orders feeding and impacting each other. > > > > * I think these need to be highlighted in some way: Digital Product > > Design (for lack of better phrase) and Social Change, so I created > > sub-clusters, positioning them near the 3rd / 4th Orders. These seem > > to be the "hot" areas now deserving attention, from Web > > 2.0/SaaS/multitouch to designing for eco/green, or Third World, etc. > > > > * The final part at the far right, hypothesizes what may be next, > > "massive change" (borrowing Bruce Mau's phrase) featuring truly > > wicked problems...perhaps the ultimate field of design is focused on > > ethics, involving transcendental & universal values of > > culture/humanity/society to tackle huge problems impacting govt, edu, > > poverty, human rights, etc. I don't know, but I sense that may be on > > the distant horizon (or how the trajectory is aiming) > > > > Any constructive feedback or thoughtful suggestions appreciated. Or > > simply take it as it is :-) Believe me, I'll keep evolving it over > > the years...Enjoy! > > > > (CAUTION: This diagram isn't for everyone :-) And in NO WAY am I > > suggesting yet another stupid title-war or definition spew-fest > > (especially after the last few weeks' threads!). That's not the > > point. The purpose is to offer substantive fodder for discussion, > > thoughtful reflection (privately or collectively), and perhaps even > > an enlightening of minds as of yet unaware of design's broad reach > > and potential...particularly Interaction Design as a philosophy and > > perspective of humanist action, and the boundaries thereof.) > > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ....... [email protected] > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > List Guidelines ............ http://www.ixda.org/guidelines > > List Help .................. http://www.ixda.org/help > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [email protected] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
