User Interface / Interaction Designer in the Columbus area We need another interaction designer to help shape user experience for a high-volume B2B information site. We operate really big database / search platforms for several well-known business publishers, but this job is focused on our own flagship business information site which averages about a million page views a day. Our worldwide user base is growing steadily and the user interface has to keep up with continuous product evolution--including newly introduced social networking features.
Candidates should have: - strong interaction design skills and familiarity with common design patterns - empathy for the end user (once you know who they are) - great visual, verbal and written communication skills - proficiency with wireframing software (we use Omnigraffle mostly, but if you know about something we don't...) - 3-5 years experience working on web-based interfaces - a healthy respect for process in a fast-moving, measurement-driven business environment - a mature view of what makes interface design worth doing Not required, but the following are definite advantages: - an understanding of social software concepts - graphic design skills (and relevant software proficiency) - CSS and html knowledge (mostly for prototyping) The right designer will thrive on collaboration with other user experience team folks. Together you'll drive user engagement strategy, IA, UI and graphic design. The small UX team works closely with product management, search analytics and software development teams in a seriously fast, innovative environment. High traffic volume means almost instant feedback, so continually testing new ideas is truly a way of life. You'll need to work at our location in Columbus, but all 40 of us are pretty easy to live with (except for Owen). What it might be like: You'll start with a new idea, goal or function along with some specific constraints and usually an aggressive timeframe. Your job will be to identify implications and opportunities for the user, communicate the user flows that your design will address, design interactions/screens as wireframes with more specificity as you get feedback, and work with graphic design and then development to bring the new feature to life. Youâll be working for users all the while (though we'll still sign your paychecks) and then evolving things based on what you learn from traffic and behavior -- making things better and better. If you're good and smart and up to the task, we'd love to have you.
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