> But even if they are less than those numbers, Designers usually also have good taste, so therefore they don't base their decisions of what tools to use solely on 'the largest market'.
Is your complaint that it doesn't run on OSX or that it doesn't mock up OSX apps? If it is the former, the idea of a designer unwilling to deign to *use* Windows while designing *for* Windows strikes me as elitist. Besides -- wouldn't this run on Windows on a Mac? If it is the latter, then the simple economic argument (90/10) makes perfect sense. They are in the business of selling software, and it makes sense for them to target the largest potential market. *Particularly* since Macophiles seem to poo-poo it so badly. If they did have a Mac version, you still wouldn't buy it, so why even point it out? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42372 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
