> But even if they are less than those numbers, Designers usually also
have good taste, so therefore they don't base their decisions of what
tools to use solely on 'the largest market'.

Is your complaint that it doesn't run on OSX or that it doesn't
mock up OSX apps?

If it is the former, the idea of a designer unwilling to deign to
*use* Windows while designing *for* Windows strikes me as elitist.
Besides -- wouldn't this run on Windows on a Mac?

If it is the latter, then the simple economic argument (90/10) makes
perfect sense. They are in the business of selling software, and it
makes sense for them to target the largest potential market.
*Particularly* since Macophiles seem to poo-poo it so badly. If they
did have a Mac version, you still wouldn't buy it, so why even point
it out?


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42372


________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to