Hi all, I am interested in teaching interaction design through problem setting. I've seen a lot of books with titles like "Programming challenges" and it makes a lot of sense to learn programming through hands-on problem solving. I consider that the same is true of Interaction Design.
That being the case, my questions are: 1. What graded list of problems or challenges would constitute part of a good IxD course? 2. What underlying lesson(s) does each problem illustrate for the student? I envision giving these problems out so that the Student works on them in their own time, then meeting to discuss their solutions and approach and try to draw out the underlying lessons. John ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help