Thomas Petersen wrote:
"...Take for teddybear robot or the Aibo. They might not be usable, you
might not control them 100% and they
might do stuff you didn't ask them to. But any kid will get an affinity with
this robot."

I think you conflate usability and low-level utility. Those are not the
same.
Here is description of well-known wire-monkey experiment by Harlow, which
illustrates that usability (of surrogate mother) extends beyond (her
feeding) utility: http://en.wikipedia.org/wiki/Harry_Harlow .

--
Oleh Kovalchuke
Interaction Design is design of time
http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to