Thomas Petersen wrote: "...Take for teddybear robot or the Aibo. They might not be usable, you might not control them 100% and they might do stuff you didn't ask them to. But any kid will get an affinity with this robot."
I think you conflate usability and low-level utility. Those are not the same. Here is description of well-known wire-monkey experiment by Harlow, which illustrates that usability (of surrogate mother) extends beyond (her feeding) utility: http://en.wikipedia.org/wiki/Harry_Harlow . -- Oleh Kovalchuke Interaction Design is design of time http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
