For me, here's where emotional design is at the forefront. 
Personally, I put practicality and utility above fun, therefore I
think it's absolutely ridiculous.  The issues you point out in your
blog are well founded and are exactly the same as the ones that
immediately came to my head.

However. . . There's a reason individuals who own iPhone's download
useless applications to their devices like a Jack-o-lantern face that
changes when you shake the thing.  No utility what so ever, but fun. 
That's how I see this feaure.  

It's a feature nobody is asking for, but it will be downloaded
nevertheless due to the "fun-ness factor".  

Too bad they didn't design a feature that was both emotionally
pleasing and useful. . . 





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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46731


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