Hi Uladzimir,

thank you very much for you reply and the insightful link to the
Demonstrator. I met with one of our WPF developers yesterday and he
already implemented a behavior similar to the demo by today. This is
really a strong thing with just a couple lines of code in WPF.

You brought it to the right question to answer: more vs. larger.
I would definitely choose the upscaling in case of an application
which deals mostly with focused tasks and manipulating only few
objects - instead of a vast amount of data - while the user must also
keep eyes on the patient.

Changing resolution temporary is still used in games, when the
graphic card has not power to run smoothly in full resolution but
then focus is clearly wanted on the game only, no switching between
application windows. Which is truly "old school".

So thanks you once more.,

Daniel




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Posted from the new ixda.org
http://www.ixda.org/discuss?post=48306


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